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        <title>97. (February 2021) Mort by Terry Pratchett — The Tabletop Roleplayers' Book Club</title>
        <link>https://www.ttrpbc.krilov.com/</link>
        <pubDate>Fri, 05 Jun 2026 12:19:03 +0000</pubDate>
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            <description>97. (February 2021) Mort by Terry Pratchett — The Tabletop Roleplayers' Book Club</description>
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        <title>Mort Q1. Quality</title>
        <link>https://www.ttrpbc.krilov.com/discussion/562/mort-q1-quality</link>
        <pubDate>Sun, 07 Mar 2021 19:41:36 +0000</pubDate>
        <category>97. (February 2021) Mort by Terry Pratchett</category>
        <dc:creator>BurnAfterRunning</dc:creator>
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        <description><![CDATA[<p>As I said at the pitch for this, I read this first when I was probably 12-14 years old, and considered it (as a precocious teen) an absolute masterpiece, and I'd quote Pratchett's rant about genre fiction at anyone who doubted me. Is it any good, or rather, is it anything more than a fun fantasy romp through a coming-of-age story? Does it offer any more food for thought than that?</p>
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        <title>Mort Q6. Misc</title>
        <link>https://www.ttrpbc.krilov.com/discussion/567/mort-q6-misc</link>
        <pubDate>Sun, 07 Mar 2021 19:48:45 +0000</pubDate>
        <category>97. (February 2021) Mort by Terry Pratchett</category>
        <dc:creator>BurnAfterRunning</dc:creator>
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        <description><![CDATA[<p>(In other discussions I've sometimes found I've had something else to say that doesn't fit exactly in any of the other categories. If this is the case here, post below - what else is worthy of discussion about the book)</p>
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        <title>Mort Q4. Which RPG System?</title>
        <link>https://www.ttrpbc.krilov.com/discussion/565/mort-q4-which-rpg-system</link>
        <pubDate>Sun, 07 Mar 2021 19:46:40 +0000</pubDate>
        <category>97. (February 2021) Mort by Terry Pratchett</category>
        <dc:creator>BurnAfterRunning</dc:creator>
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        <description><![CDATA[<p>GURPS Discworld is, improbably, a thing, and was made with Pratchett's blessing (there's a lovely moment in the introduction where Phil Masters recounts beginning to start to explain RPGs to him, to be met with several AD&amp;D war stories from the author) - what, er, other games would work for a game set in the Discworld, or in a similar style? What aspects of system help to create the game space?</p>
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        <title>Mort Q2. Plot</title>
        <link>https://www.ttrpbc.krilov.com/discussion/563/mort-q2-plot</link>
        <pubDate>Sun, 07 Mar 2021 19:43:22 +0000</pubDate>
        <category>97. (February 2021) Mort by Terry Pratchett</category>
        <dc:creator>BurnAfterRunning</dc:creator>
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        <description><![CDATA[<p>It's hard to think of a more nailed-on coming of age Hero's Journey than what Pratchett plots out for Mort. Does it manage to do something interesting with this? What advantages are there to following a similarly familiar plot structure in RPGs? Can we even do a classic coming-of-age story (say, 1st-3rd level D&amp;D, for example) in RPGs?</p>
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        <title>Mort Q3. Humour</title>
        <link>https://www.ttrpbc.krilov.com/discussion/564/mort-q3-humour</link>
        <pubDate>Sun, 07 Mar 2021 19:45:00 +0000</pubDate>
        <category>97. (February 2021) Mort by Terry Pratchett</category>
        <dc:creator>BurnAfterRunning</dc:creator>
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        <description><![CDATA[<p>This is the same discussion that we have every time we have a 'funny' book, but, again - what is funny about the book, and is there any way to emulate that in RPGs? Does Pratchett's approach - to lean into well-worn tropes, cast likeable protagonists and poke fun at the whole process - offer a way in to run 'humourous' RPG sessions?</p>
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        <title>Mort Q5. Mort: The Convention One-Shot</title>
        <link>https://www.ttrpbc.krilov.com/discussion/566/mort-q5-mort-the-convention-one-shot</link>
        <pubDate>Sun, 07 Mar 2021 19:47:41 +0000</pubDate>
        <category>97. (February 2021) Mort by Terry Pratchett</category>
        <dc:creator>BurnAfterRunning</dc:creator>
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        <description><![CDATA[<p>You're running at an RPG convention. You've pitched, in a moment of madness, a 3-hour session based on the novel. What system do you use? What's your plot structure or notes? Who are your pregens?</p>
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